Sorcery Craft

The Sorcery craft is purple and prefers to use powerful destructive magic and summoning creatures to accomplish its aims.

Sorcery Heroes

 * Tertiara Ryn - L5, A5
 * Wylorm - L4, A6
 * Kesick the Stormbringer - L3, A4

Sorcery Glyphs
The glyphs used by Sorcery:
 * Arcana
 * Journey
 * Language
 * Nature
 * Time

Sorcery Units

 * Ghoul - (| maneuver, | attack) A1, D1, R1, M1
 * The Returned 1, 1, 1, 1
 * Graverobber 1, 2, 1, 1
 * Dark Elf Mercenary 3, 2, 2, 1
 * Goblin - (| maneuver, - attack) 2, 2, 1, 1
 * Dark Ogre 5, 4, 1, 1
 * Warg Rider 3, 2, 1, 2
 * River Troll 5, 5, 1, 1
 * Blood Elf - (+ maneuver, - attack) 3, 3, 2, 1
 * Hellhound 2, 1, 1, 1
 * Phantom Raider 2, 2, 1, 1
 * Harvester 1, 1, 1, 1
 * Demon - (* maneuver, * attack) 3, 2, 1, 1
 * Eari Sorcerer 2, 4, 3, 1
 * Night Watchman 1, 2, 1, 1
 * Plague Spreader 1, 1, 1, 1
 * Warlock - (* maneuver, | attack) 3, 3, 2, 1
 * Draol Mage 4, 2, 3, 1
 * Ice Witch 3, 1, 1, 1
 * Ghost Knight 3, 4, 1, 2

Sorcery Spells and Abilities

 * Cauterize -
 * Demonic Authority - Attach to enemy unit. You control that unit's maneuvers.
 * Erasure - Remove enemy attachment ability.
 * Fireshower -
 * Morvidian Twin- Place an additional identical unit to one brought into play at no action cost.
 * Nightfall -
 * Prodigal One - Bring back one enemy unit from the Gateway and place it in its owner's hand.
 * Repulsion - One enemy unit must move one space back.
 * Shift - Swap any two unit's positions on the battlefield.
 * Spellbound - Opponent cannot play Abilities for two turns.

Sorcery Equipment

 * Corporeal Sword -
 * Gravestone of Armaton -
 * Nomad Ring -
 * Scorching Lash -
 * Usilad's Grimoire - Attached unit gains protection from Divine Spells and Abilities.